Friday, 18 May 2012

Deadlines and Checkpoints

Well it has been a long time since I have written a post on here, but that doesn't mean that work isn't still going on every day. There have been a lot of things going on and a lot of progress has been made. Especially as our goal to reach a state where we can start our funding campaign is drawing closer (First week of July!). At that point we should have the first version of the website up where you will be able to create an account and start creating your first characters. The level editor will be finalised and all our efforts will be on making it into an actual game.

We now have a substantial library of buildings and objects all composited and ready for the final game. We have also started work on the first, "test" character model and is ready to be rigged and animated.

(Head mesh thanks to Jamie Bakewell)

Got to love scary UV maps... Well I do anyway... Hopefully I will be able to upload some videos of the character animated some time soon.

In terms of the website, a lot of the vital graphical elements are done and finished, and we're now just working on those lovely time-consuming little pieces that are vital, but that no one notices - Gun descriptions, skill icons and level badges.

Well that's all for this quick update, but the next post should be when the website is up and running. (yay!)

Hope to see you all soon!

-Jack Bromhead